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ScienceDaily's AI News
Artificial Intelligence News. Everything on AI including futuristic robots with artificial intelligence, computer models of human intelligence and more.
Updated: 21 hours 52 min ago

Artificially intelligent robot scientist 'Eve' could boost search for new drugs

Tue, 03/02/2015 - 20:44
Eve, an artificially intelligent 'robot scientist' could make drug discovery faster and much cheaper, say researchers writing in the Royal Society journal Interface. The team has demonstrated the success of the approach as Eve discovered that a compound shown to have anti-cancer properties might also be used in the fight against malaria.

Machine learning offers insights into evolution of monkey faces, researchers find

Tue, 03/02/2015 - 20:42
Computers are able to use monkey facial patterns not only to correctly identify species, but also distinguish individuals within species, a team of scientists has found. Their findings, which rely on computer algorithms to identify guenon monkeys, suggest that machine learning can be a tool in studying evolution and help to identify the factors that have led to facial differentiation in monkey evolution.

Complex environments push 'brain' evolution

Thu, 29/01/2015 - 16:08
Little animations trying to master a computer game are teaching neuroscience researchers how the brain evolves when faced with difficult tasks. Neuroscientists have programmed animated critters that they call 'animats.' The critters have a rudimentary neural system made of eight nodes: two sensors, two motors, and four internal computers that coordinate sensation, movement and memory.

Mental health monitoring through 'selfie' videos, social media tracking

Thu, 29/01/2015 - 09:44
An innovative approach to turn any computer or smartphone with a camera into a personal mental health monitoring device has been created by researchers. The computer program can analyze "selfie" videos recorded by a webcam as the person engages with social media, to extract a number of "clues," such as heart rate, blinking rate, eye pupil radius, and head movement rate.

A robot to help improve agriculture and wine production

Wed, 28/01/2015 - 11:37
Agricultural researchers and computer scientists are working on the development of an unmanned robot, equipped with non-invasive advanced sensors and artificial intelligence systems, which will help manage vineyards. This robot will provide reliable, fast and objective information on the state of the vineyards to grapegrowers, such as vegetative development, water status, production and grape composition.

Game theory explains social interactions of cancer cells

Wed, 28/01/2015 - 08:20
The interactions of cancer cells may be explained by using game theory. The Public Goods Game is part of game theory and is used in economics as a model to analyze the provision of common goods. There is an imbalance in the consumption of these goods between those that provide them and pay the production costs and those that do not pay but consume anyway -- a situation that is known in economics as the free rider problem. The researchers now applied this model to the cooperation between producing and non-producing members of a cancer cell population, in order to examine if the model is also applicable to biological processes, such as carcinogenesis.

NASA, Microsoft collaboration will allow scientists to 'work on Mars'

Thu, 22/01/2015 - 08:58
NASA and Microsoft have teamed up to develop software called OnSight, a new technology that will enable scientists to work virtually on Mars using wearable technology called Microsoft HoloLens.

Optimizing optimization algorithms: Getting best results when approximating solutions to complex engineering problems

Wed, 21/01/2015 - 15:55
Optimization algorithms, which try to find the minimum values of mathematical functions, are everywhere in engineering. Among other things, they're used to evaluate design tradeoffs, to assess control systems, and to find patterns in data. Scientists have come up with a way to generate a sequence of simplified functions that guarantees the best approximation that the method can offer.

People conform to the norm -- even if the norm is a computer

Wed, 14/01/2015 - 09:08
Often enough, it is human nature to conform. This tendency makes us follow the lead of computers, even if the machines give us the wrong advice. This is the finding of a study that investigates how people make judgment calls after playing role-playing video games. Real-life encounters and face-to-face contact with other people are on the decline in a world that is becoming increasingly computerized. Many routine tasks are delegated to virtual characters. People spend hours role-playing through virtual-reality video games by taking on the persona of a virtual character or avatar.

Robots learn to use kitchen tools by watching YouTube videos

Tue, 13/01/2015 - 09:06
Robotic systems that are able to teach themselves have been developed by researchers. Specifically, these robots are able to learn the intricate grasping and manipulation movements required for cooking by watching online cooking videos. The key breakthrough is that the robots can 'think' for themselves, determining the best combination of observed motions that will allow them to efficiently accomplish a given task.

Vision system for household robots

Mon, 12/01/2015 - 11:07
For household robots ever to be practical, they'll need to be able to recognize the objects they're supposed to manipulate. But while object recognition is one of the most widely studied topics in artificial intelligence, even the best object detectors still fail much of the time. A new algorithm could enable household robots to better identify objects in cluttered environments.

Poker-playing program knows when to fold 'em: Heads-up limit for hold 'em poker solved

Thu, 08/01/2015 - 14:47
For over a half-century, games have been test beds for new ideas in Artificial Intelligence and the resulting successes have marked significant milestones: Deep Blue defeated Kasparov in chess, and Watson defeated Jennings and Rutter on Jeopardy! However, defeating top human players is not the same as actually solving a game, and for the first time researchers have essentially solved heads-up limit hold 'em poker.

New-generation 'thinking' biomimetic robots developed as ocean engineering solutions

Tue, 23/12/2014 - 08:41
Researchers are closer to creating underwater robotic creatures with a brain of their own -- besides behaving like the real thing. In the near future, it would not be too tall an order for the team to produce a swarm of autonomous tiny robotic sea turtles and fishes for example, to perform hazardous missions such as detecting nuclear wastes underwater or other tasks too dangerous for humans.

In one aspect of vision, computers catch up to primate brain

Thu, 18/12/2014 - 14:10
For decades, neuroscientists have been trying to design computer networks that can mimic visual skills such as recognizing objects, which the human brain does very accurately and quickly. Until now, no computer model has been able to match the primate brain at visual object recognition during a brief glance. Now neuroscientists have found that one of the latest generation of 'deep neural networks' matches the primate brain.

Getting bot responders into shape

Thu, 18/12/2014 - 09:09
Scientists are tackling one of the biggest barriers to the use of robots in emergency response: energy efficiency. They are developing technology that will dramatically improve the endurance of legged robots, helping them operate for long periods while performing the types of locomotion most relevant to disaster response scenarios.

Thumbs-up for mind-controlled robotic arm

Tue, 16/12/2014 - 21:20
A paralyzed woman who controlled a robotic arm using just her thoughts has taken another step towards restoring her natural movements by controlling the arm with a range of complex hand movements.

First steps for Hector the robot stick insect

Tue, 16/12/2014 - 11:29
A research team has succeeded in teaching the only robot of its kind in the world how to walk.The robot is called Hector, and its construction is modeled on a stick insect. Inspired by the insect, Hector has passive elastic joints and an ultralight exoskeleton. What makes it unique is that it is also equipped with a great number of sensors and it functions according to a biologically inspired decentralized reactive control concept: the Walknet.

Flying robots to aid in inventory management

Mon, 15/12/2014 - 08:44
Standing on top of a ladder several meters high, pad and pen in hand, just to count boxes? Inventories in large warehouses could soon appear quite different and proceed to take flight, in the truest sense of those words: The goal of the InventAIRy Project is to automatically localize and record existing inventories with the aid of flying robots.

Using robots to get more food from raw materials

Tue, 09/12/2014 - 08:16
Can an industrial robot succeed both at removing the breast fillet from a chicken, and at the same time get more out of the raw materials? Researchers have now built a fully-functional robot in the lab to automate the process of extracting breast fillets from chickens. This is a task normally performed by skilled human hands.